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From Outsider to Trend —
I Stay Beyond the Current

I remember back in 2015–2016, for the IRCAM Forum held in Taiwan, I drew up a big plan and created my first VR game integrated with my own music. At the time, the environment was such that musicians had almost no interest in technology or programming beyond music. Electronic or tech-based music was usually understood as works created with Max/MSP, and other

Beyond VR: Crafting Music That Speaks to the Mind’s Eye

Why did I stop creating VR experiences and focus solely on ambisonic sound?
What did I learn from years of experimenting with virtual environments and immersive audio?
The journey reshaped the way I think about music, space, and how audiences perceive sound.

Reflections on Words and Beauty

Sometimes, I feel a quiet urge to say something—
a flicker of thought, gone before I can hold it.
 

When I was younger, I loved to speak.
To question, to critique, to point at the world’s rough edges—
and some people even liked reading those words.

Beyond the Sound

Music, to me, is not merely heard—it blooms within.


When melody arises, it opens a space where light and sound become one, dissolving the boundary between self and creation.


In that moment, I am no longer the composer; I am the music, and the music is me.
Through sound, solitude transforms into transparency.


Each note carries the pulse of the cosmos—the rhythm of stars, rivers, and breath itself.


And though silence always returns, its echo remains within, a quiet flame that waits for the next awakening.
My work seeks to capture that threshold between the infinite and the human—
to let listeners feel, if only for a moment, what it means to become one with sound.

Maximalism

More is more!

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© 2025 Zoe (Yi-Cheng) Lin. All Rights Reserved.

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