About Zoe Lin
She composes musical works of contemporary classical music, electronic music, and multimedia musical works with 3D video game scenes. Her VR work “Journey into the World of Dimensions” has been invited and performed in 2018 World Saxophone Congress in Croatia, and the VR version of this work has been present worldwide, including WOCMAT-IRCAM Joint Conference 2016 in Taiwan, Klingt gut 2017 in Hamburg, Germany, and Audio Mostly 2017 at the Queen Mary University of London in the UK. In addition, she was invited to the Department of Information Systems and Multimedia Design at Tokyo Denki University to present her VR work. “VArt Journey” which is the VR iOS App version of Journey into the World of Dimensions, has been downloaded and played worldwide including the USA, Canada, Russia, UK, Croatia, Germany, Lebanon, Turkey, France, United Arab Emirates, etc.
The Secret of Zoe
I believe there is always new knowledge between fields to explore. Just like the Peano curve in math, we will get the infinite lengths of a line and take the line into up-level dimensions (2D as a square). I have the ability to see common structures underneath various fields and integrate them seamlessly. Usually, when musicians or artists cooperating with engineers, they tend to see what engineers can do and design their work based on the information the engineer provides. The consequences usually depend on the time they work together and lots of compromises involved. As for myself an engineer, who learn programming languages, audio signal processing, and have used Python dealing with MIDI as daily work, I always ponder the possible ways between music and technologies daily for more than five years, such as musical algorithmic structure with game design in 3D VR scenes, the interactive App in my work, or the AI composition system of the AMPai.com I am working for. Being both a musician and an engineer makes the AMPai.com different from others, we have music with well-formed structure as products.
How I start the journey as both a musician and an engineer? After I got my DMA degree in music and started teaching as an assistant professor in Taiwan, I felt that there is an invisible wall for music composition. The invisible wall is how your peers view your music based on their knowledge about contemporary classical music. I am a person who cannot do the same work twice. I hate repeating myself nor copying people. Therefore, I need to find a way to compose and being innovative enough so that when people see or listen to my music, they cannot feel the connection directly to the knowledge they've gotten from textbooks. I need to have my voice, and the solution is pioneering technologies, and I need to go deeper by myself to eliminate the first gap between musicians and engineers. I started learning engineering online, including knowledge about Python, Web developing, Audio Signal Processing, ChucK, Machine Learning, Math (including Calculus, Linear Algebra, Complex number, and Euler’s Formula, Sound Design and Synthesis, etc.). I also got a certification as an iOS engineer from a training organization, too. By filling out as many as knowledge gaps between fields in digital music and mingled knowledge of fields with the academic composition skills (such as Schenkerian analysis, harmony, counterpoint, orchestration, etc.), what I have achieved makes my music a huge difference from the music of my peers. Right now, by synthesizing different ideas from different fields, I am exploring possibilities of the musical art industries, and lead students for being brave in innovation!